using System;
using System.Collections;

namespace DL
{
   [Serializable ]
   public class UserDL  
    {

        /// <summary>
        /// Summary description for UserDL
        /// </summary>
		#region Private Variables
		private Int32 _Id;
		private String _Name;
		private String _Password;
		private String _FullName;
		private Boolean _Active;
		private Int32 _RoleId;
		private DateTime _CreatedTime;

		#endregion

		#region Public Properties
		public Int32 Id
		{
			get
			{
				return _Id;
			}
			set
			{
				_Id = value;
			}
		}
		public String Name
		{
			get
			{
				return _Name;
			}
			set
			{
				_Name = value;
			}
		}
		public String Password
		{
			get
			{
				return _Password;
			}
			set
			{
				_Password = value;
			}
		}
		public String FullName
		{
			get
			{
				return _FullName;
			}
			set
			{
				_FullName = value;
			}
		}
		public Boolean Active
		{
			get
			{
				return _Active;
			}
			set
			{
				_Active = value;
			}
		}
		public Int32 RoleId
		{
			get
			{
				return _RoleId;
			}
			set
			{
				_RoleId = value;
			}
		}
		public DateTime CreatedTime
		{
			get
			{
				return _CreatedTime;
			}
			set
			{
				_CreatedTime = value;
			}
		}

        #endregion

	}
}
